A couple of years ago, I created a tutorial for CreativeCow on using CC Particle World to build a 3D particle galaxy
At the time, I didn’t have the funds to buy Trapcode Particular, but I’ve since splurged and bought the software. To be honest, I was a little disappointed with Particular 2, there’s were quite a few limitations, especially regarding particles interacting with each other. But I hung on and decided to upgrade to Particular 3 and the difference is night-and-day.
Being able to have multiple particle types on the same AE layer and arranged in 3D space, means that my dust is able to obscure stars and the Shapely Centre (yup, that’s what you call the centre of a spiral galaxy – named after Harlow Shapley, who correctly estimate the size of the Milky Way.
Looking at the CC Particle version and this version I think it’s clear that the Particular version has a level of realism the original one can’t match. Comparing it to photos of galaxies, I think there’s still more work to do, but it’s getting closer.
It was such a simple process that creating a tutorial seems unnecessary. Instead, here’s a link to the AE project file. There are two comps, but be warned Big Galaxy will take hours to render! If you just want to look at one from the outside, the regular galaxy should do.
If you do use wish to use it in your productions, feel free. Oh and please do drop me a line, I’ve love to see it used in context. A credit would be nice too.