Makin’ Jupiter: Animated textures vs Procedural Clouds

Here’s a tutorial on how to create a texture for the largest planet in our solar system. I’ve actually take two approaches to creating The Gas Giant and in this video, I’ll show you how to both animate a static texture map and use Fractal Noise, Tint and Turbulent Displace effects to reproduce the look procedurally.

Published by ShiveringCactus

Tutorials and videos, mainly After Effects, but with some 3D and puppetry stuff too.

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