Two simple techniques to create a cool looking planet. Part of my Makin' Planets playlist. In this tutorial I look at two ways to create a gaseous surface for a Gas Giant planet.
In the first example, I take stock footage of smoke from ProductionCrate, and position in it 3D space. Then I overlay Video Copilot Orb's plugin to give Neptune its shape and shadows. And I go on to add a second Orb layer, this time with a "recipe" for an atmosphere. In the second example, I use Fractal Noise to create a clouds texture for Orb, but then I use CC Radial Blur to create depth. The two techniques result in quite different looks, but I think both look cool.