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Using just CC Particle World and C4D Lite, this tutorial shows how to create a set of rocks hanging in space which you can fly through. No external plugins needed!
I use a series of Nulls to generate a line of particles using CC Particle World. Normally this is not ideal as CC Particle World particles can interact with each other and cause flickering. My technique avoids this. Then I generate random particle textures using an image and Turbulent Displace to generate rough, rocky shapes. Finally I head into Cinema4D Lite and use a Landscape object as a foreground rock.
Expressions
L=thisComp.layer("Position NULL");
L.toWorld(L.anchorPoint);
L.toWorld(L.anchorPoint);
X = wiggle(15,400)[0];
Y = wiggle(15,400)[1];
Z = value[2];
[X,Y,Z]
Y = wiggle(15,400)[1];
Z = value[2];
[X,Y,Z]